In a nutshell, a storyboard is a shot-by-shot portrayal of how a film (or sequence within a film) will play out. Like a comic panel, events in storyboards are sequenced using squares containing visual representations of each shot. Typically, each square is accompanied by descriptive lines, clarifying dialogue or the essence of the image.
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How to Storyboard: The Basics for New Filmmakers

- Introduction
- What Is a Storyboard?
- What is the Main Purpose of a Storyboard?
- Where It All Began
- Efficient Vision Communication
- Time Saver
- Simplifies Production
- Types of Storyboards
- Parts of a Storyboard
- Subject
- Background
- Camera Angle
- Camera Movement
- Captions
- How to Build a Storyboard
- Analyze the Script
- Identify Key Scenes
- Choose Your Level of Detail
- Describe What Each Panel Will Depict
- A Few Things to Avoid When Storyboarding
- Careless Composition
- Jarring Scene Transitions
- Lavish Camera Angles
- Sources
Storyboards come in many forms, from thumbnail to highly-polished, but their intent is always the same: to provide a clear and concise visual representation of a series of shots.
In this piece, you’ll hear from Storyboard Artists:
- Shane Carrington (Men in Black: International, Sweetheart, Brigsby Bear)
- Robert Castillo (WandaVision, Precious, Captain Marvel)
- Jeff Errico (Birds of Prey, The Fate of the Furious, Straight Outta Compton)
- William David Hogan (Ms. Marvel, Watchmen, True Detective)
What Is a Storyboard?
What is the Main Purpose of a Storyboard?
A storyboard’s main purpose is to act as a pre-visualization tool for creators to plan the movement, camera angles, composition and even pacing for a scene. Essentially, storyboards act as visual roadmaps, giving production departments a clear sense as to how sequences are to be played out. Having been sketched out before actual filming begins answers questions and saves time during physical production.
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Where It All Began
Storyboarding traces its roots back to the early 20th century when the Walt Disney Studios pioneered the concept of creating a visual representation of a story prior to any actual filming. The term “storyboard” emerged from the process of arranging illustrations on a piece of paper or board to express the flow of a narrative. Initially used in animation, storyboarding eventually expanded its reach into the live-action world.
Let’s break down the “why” of storyboarding even further…
Efficient Vision Communication
Storyboards are the fastest, most effective way of conveying an artistic vision to a crew. By relying more on images than words, storyboards speak a universal language that tell stories visually, cutting right to the core of the idea a director is trying to express.
Time Saver
While crafting and building storyboards themselves can sometimes be time consuming, ultimately they’ll save time by eliminating the need to explain (and re-explain) a creative intent. It’s also far faster to revise a storyboard than a staged shot or completed sequence.
Simplifies Production
Having all of the visual elements clearly displayed and in sequence creates a lucid scenario that leaves little room for questions. A good, clear storyboard provides the crew with a vivid visual scenario of how scene mechanics are meant to play out. Ensuring all the scenes are present and set in sequence also avoids the possibility of accidentally leaving out any shots.
Types of Storyboards
There are two types of storyboards: thumbnail and traditional.
A thumbnail storyboard is a fast, rough sketch to provide a sense of how shots will work together. There’s less detail involved in these types of sketches as they’re more involved in the sense and feel of a sequence. Once an approved look at rhythm is established as this stage, storyboards can progress.
A traditional storyboard is a more fleshed-out version of the visual sequence. Elements are specifically drawn and images are presented with greater depth than in a thumbnail. This is typically the version that gets presented to a larger group, as detailed images can create a more vivid example of the way a narrative should play out.
Parts of a Storyboard
Let’s zoom in on these elements…
Subject
This should be fairly obvious. The subject is the main focus of the storyboard sequence. It’s the “star” of the shot, whether it be a single character, multiple characters, or even an object of high interest.
Background
Background establishes the setting where the image is taking place. Less often found in thumbnails, backgrounds help provide a true sense to the location of the sequence as well as important context.
Camera Angle
The camera angle encompasses everything the viewer (and eventually, audience) can see in the panel. Audiences are affected by what they can (and can’t) see, so camera angles are vital in terms of conveying emotion and narrative.
Camera Movement
Typically signified through the use of arrows, camera movement is also an essential component of narrative execution. Designating shots as wide shots, close-ups or dolly helps all departments clearly understand a filmmaker’s intent.
Captions
To provide further context, panels are often accompanied by captions, which textually explain what’s happening in the panel. Often, captions are used to provide elements the visuals alone can’t (like dialogue or character gestures).
How to Build a Storyboard
Analyze the Script
Before a single line is drawn, there needs to be a clear idea of the story that’s being told. Analyzing the script, and understanding the story, themes, setting, time, characters and their motivations is crucial in depicting key elements of the story visually.
Identify Key Scenes
It’s not usually necessary to storyboard every single shot of a movie (although this has been done, see this impressive combination of MAD MAX FURY ROAD’s script/storyboard combination here. What’s more essential is showcasing the big set pieces, heavy plot developments, and key turning points.
Choose Your Level of Detail
Sometimes this comes down to how much time (and money) you have, but the more detailed a storyboard is, the more time and energy it can save you when it comes to actual production. If your allotted budget and money only allow for thumbnails, make the most out of what you can. A rough storyboard is better than none at all.
Describe What Each Panel Will Depict
This is different from the caption, which serves to enhance the finished sketch. The description we’re referring to here is for you (or whoever is actually drawing the storyboards) to provide a clear understanding of each panel’s intent. Make sure to include everything you want your viewer to see when they’re looking at the panel in these descriptions.
Some of the most renown sequences in film have used storyboarding to great effect. Click this link to see a list of familiar favorites. And if you want to watch an expertly crafted storyboard-to-film comparison, check out this iconic sequence from JURASSIC PARK. Note the confluence of emotion and narrative build within the sequence. It doesn’t get better than this.
A Few Things to Avoid When Storyboarding
Careless Composition
Ideally you want your storyboards to be emblematic of the finished product. So to that point, you want your panels to be as cinematic as possible. Study great art for inspiration. For some astounding film references, take a look at these.
Jarring Scene Transitions
Always ensure there’s a flow and rhythm to the panels. That’s not just between the panels themselves, but also between the sequences and scenes you’re depicting. Everything should feel as though it fits together and belongs to a singular, larger piece.
Lavish Camera Angles
We’ll start by saying that sometimes these actually do work well, but when they don’t (which unfortunately tends to be more often than not), they can stop a film (or storyboard sequence) dead in its tracks and jar a viewer right out of your narrative. There’s a difference between being cinematic and being overly stylish, so be mindful of anything that may stand out a bit more than it should.
Sources


Robert Castillo
As a Storyboard Artist, Robert has created Storyboards for films including the Oscar-nominated film Precious, Storyboards for Marvel’s Ant-Man, and the award-winning cable television program The Sopranos. Recently he has done Storyboards for the Marvel Film Captain Marvel. He has also done music videos for Jay Z, Alicia Keys, Kid Rock, and Lauren Hill, commercials for Mcdonald’s, Bud Light, Nissan, and Coca-Cola, as well as promo work and music videos for MTV, VH1, and ESPN. Robert has done Concept Boards for shows like Black Lightning, All American, and Living With Yourself for Netflix. He has done Storyboards for Wandavision and Hawkeye on Disney+.
Robert’s talent has been recognized with various awards, and honors including The Student Academy Awards in 2004 for his short film S.P.I.C. The Storyboard of My Life, which has screened in 16 festivals including Cannes and The Museum of Modern Art. In 2005 S.P.I.C. had a special screening at TIME Magazine in NY and at Walt Disney Studios.
Robert has lectured on The Art of Storyboards at NYU Tisch and The School of Visual Arts. Robert has given back by auctioning his artwork for The John Starks Foundation as well as Project Sunshine. He also volunteers his time with Ghetto Film School in the Bronx, NY, Mount Sinai Hospital, and The Automotive High School of Brooklyn, NY. Robert is currently a Professor of Sequential Arts at Savannah College of Art and Design in Georgia.

Jeff Errico
I’m a freelance Storyboard Artist here in Los Angeles. I have been storyboarding for almost ten years. I have worked on such projects as FAST 8, NWA Straight OUTTA COMPTON, THE HOUSE, MIKE & DAVE NEED WEDDING DATES, TERMINATOR: GENISYS, 22 JUMP STREET, and numerous others. I have worked for high-profile Directors such as Phil Lord & Chris Miller, Seth Rogen, McG, F Gary Gray, Rupert Sanders, Alan Taylor, Francis Lawrence, Tarsem, along with numerous others. I was the Staff Storyboard Artist for Season 1 of LETHAL WEAPON and worked closely with the Stunt Coordinator, DP, and camera men to design shots and action sequences.
I have a strong understanding of storyboarding & designing the shot, along with a strong understanding of the logic & equipment used to “get that shot” for action sequences under 2nd unit direction. I also have on set experience as well and can create your boards on the fly on set if needed. I take pride in my work and love what I do. I do the best I can to design your shot.

William David Hogan
Director W. D. Hogan and IMAX worked with NASA, JPL, and an international team of scientists to showcase planetary defense in Asteroid Hunters (Summer 2021). Narrated by Star Wars: The Rise of Skywalker Actress Daisy Ridley, the filmmakers utilize the full extent of IMAX technology to give audiences a deeply immersive experience.
Captured in large format, native 3D, and nominated for Outstanding VFX, the film explores the birth of our Solar System, threats asteroids pose, and the innovative mitigation techniques developed by scientists around the world—and features the largest rocket ever captured on IMAX film, the Delta IV Heavy.
For over twenty years, W. D. Hogan collaborated with legendary filmmakers in the art and design of storytelling. Beginning in music videos with director Chris Robinson’s Robot Films, he worked in independent features and television before joining forces with IMAX Studios.
Crafting dynamic scenes as a Storyboard Artist heavily influenced Hogan’s cinematic approach to both story design and performance. This ability to visualize complex sequences helped Marvel Studios & Disney+ bring Ms. Marvel to life, The Wachowskis construct The Matrix: Path of Neo, Rawson Marshall Thurber envision Red Notice, Nic Pizzolatto explore True Detective and assisted Nicole Kassell and Damon Lindeloff in designing HBO’s groundbreaking series The Watchmen.
W. D. Hogan is a member of the DGA and repped by WME.